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About Sid Meier's Starships

Don't have Sid Meier's Starships?

Genre: Strategy | Publisher: 2K Games | Platform: Mobile
Sid Meier's Starships is a small-scale companion game to Sid Meier's Civilization: Beyond Earth. Taking place across a range of planets, Starships features an emphasis on space combat and exploration, taking the typical turn-based game play we've come to expect from Sid Meier titles in an entirely new direction. Firaxis Games takes the core foundation of a Civilization title and shrinks it down to a tablet-sized experience, meaning that it serves primarily as an on-the-go, less complex version of Beyond Earth meant to entertain busy gamers for brief bursts.

Sid Meier's Starships: What We Like Most

It's a bit-sized addition to Beyond Earth
Shrinking down the key concepts of its big-brother counterpart and optimizing them for tablets has allowed Starships to embrace its iPad-focused size, not setting out to be overly ambitious but aiming to be just enough of a Sid Meier game that it's both complex and enjoyable in short sessions.

Space combat is good fun
Interstellar showdowns are the main focus of Starships, hence the game's name. Featuring a heavy emphasis on upgrading your ships and making them as strong as possible, the game encourages you to seek out combat missions and gain territorial control over the galaxy one battle at a time, leading to lots of fun, turn-based action.

Multiple ways to win
Similar to Beyond Earth, Starships offers multiple avenues to achieve victory through. Dominating the opposition, having the biggest population, securing wonders and advancing your science the most are all different ways that a player can pursue victory, granting tons of replay value.

The Basics of Sid Meier's Starships

In Sid Meier's Starships, players start out by choosing their faction and adopting the persona of its respective leader, as well as choosing the leader's affinity. Affinity determines how players plan to approach the upcoming game, be it aggressively, harmoniously or reclusively, granting specific starting bonuses depending on which one the player chooses. From here, initial bonuses are distributed and the player is tasked with conquering the galaxy in front of them through one of the aforementioned victory conditions, all of which require extensive space combat and starship play to achieve.

Sid Meier's Starships: Core Challenges

1. Space combat
Combat in Sid Meier’s Starships will feel very familiar to those who've played Beyond Earth. It's comprised entirely of turn-based, tile-movement-centric unit skirmishes, where the player must outmaneuver opposing starships by strategically moving their own starships while simultaneously making every effort to gun down the opposition using a variety of weapons such as lasers and torpedoes, the latter to be discussed momentarily. The most important aspect of this combat is simply knowing where the opponent is and making sure asteroids and other cosmic debris don't obscure the angles of your shots, so plan your moves carefully.

The science system in the Starships game exists solely to help with the technical progression of starships' various weapons and enhancements. More health and bigger guns are both elements of a player's three-ship squad that will need to be upgraded over time, and players will have to make tough choices such as whether they want their ships to be faster or more heavily armored. These decisions will have a huge impact on how you engage in combat.

These are a unique and fresh addition to this particular Sid Meier game, as the torpedoes are essentially a freely aimed weapon that acts as a sort of space nuke. Once fired in a particular direction, players then guide the torpedo over the course of a series of turns with a choice as to when they wish to detonate it. Many factors come into play while guiding it, such as when its splash-damage will be most effective as with every turn you wait to detonate it, enemies have time to move out of the way. Commanding the torpedo is a meta-game in itself.

Sid Meier's Starships: Top User Questions

Is it worth the price? 
Once the player catches on to the mechanics the entire game can be beaten in a very brief amount of time, typically somewhere in the neighborhood of a half hour to three hours, so for what's included its standard price is a bit high. Though during sales Starships is definitely worth a look.

Should Civilization fans check it out? 
Regular Civilization fans won't find much here to justify a purchase, as Starships is a bit too simplistic to amuse those looking for a full-fledged tablet sized version of the bigger strategy game. On the other hand, those looking for a brief diversion from Beyond Earth will undoubtedly find a good time in Starships.

Are there any crossover unlockables in Starships for Beyond Earth? 
If you own both and link your games in a my2k account, you'll get special affinity bonuses at the start of your matches in Beyond Earth if you win games under certain conditions in Starships.

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